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Solving Physics Problems


A common approach to learning physics is to memorize every equation and formula you encounter and to do a zillion different problems in hopes that something similar will appear on a test. Unfortunately, it is a very bad approach for a number of reasons. First, physics instructors such as myself have a fearsome habit of putting problems on test that are totally unfamiliar. Second there always appears to be an overwhelming number of equations - dozens per class! Third it requires enormous amounts of time and effort. Fourth, it convinces many otherwise successful students that physics is hard and very, very boring. If this was the only way to learn physics there wouldn't be too many physicists in the world today.

Luckily there is another way. First, one masters about a dozen concepts such as Vectors, Newton's Laws, Conservation of Energy and so on. There aren't many formulas involved and the ones that do appear are rather simple like F = ma and Efinal = Einitial. Next one learns how to apply these techniques to solve problems. Applying the technique means using the physics concept to write the specific equations that apply to the problem of interest. Finally one learns the characteristics of the problems that indicate which technique to use. Of course, you do need plenty of practice to get good at this but unlike the first approach, you aren't working blindly and you acquire confidence as you go along.

Below is a set of crib notes for the various topics we will cover. It points out the clues, or identifying characteristics, in the problem that indicates which concept to use. The method of solution is briefly outlined and a few warning reminders of some tricky points.


Vectors

Characteristic Displacement, velocity, acceleration, forces, momentum,
impulse, electric field, magnetic field
Solution Break each vector into x and y components
Add up x components
Add up y components
Magnitude of sum is given by
Angle in right triangle formed by A, Ax, and Ay is given by
θ = tan-1(|Ay/Ax|)
State angle in conventional form
Warning Be careful of signs. Be consistent.


Projectiles


Characteristic Problem has an object moving through air
Solution Break into x and y components
Use kinematic formulas
Use symmetry
WarningIf object is in air, v is not zero!
Be careful of signs. Be consistent.
Object is a projectile only after leaving surface to just before landing

Newton's Second Law


Characteristic Problem asks about forces or accelerations
Problem has an object moving in a circle (see UCM)
Solution Draw one free body diagram (see Forces) for each object in problem
Decide on a direction for the acceleration for each object
Choose axes such that one axis points in direction of the acceleration
Determine the x and y components of each force
Get an equation for the x components for each object using
Get an equation for the y components for each object using
If there is friction in the problem, write an equation for it using and
Warning The acceleration and the velocity of an object do not have to be in the same direction!
Cannot solve problems with springs unless you know the acceleration
Be careful of signs. Be consistent.

Uniform Circular Motion


Characteristic Problem has an object moving in a circle.
Solution Follow Newton's Second Law
Acceleration of object is from object to centre of circle and ac = v2/R
Usually only interested in top of circle or bottom of circle - i.e. y direction
Is the object on the inside or the outside of the circle? This affects direction of Normal Force
Does the problem say anything about losing contact,
i.e. Fn = 0
Does the problem say anything about the sense of weight or apparent weight, i.e. Fn.
May need to use v = 2πR/T
Warning Do not confuse true weight, W = mg, with apparent weight Fn. True weight never changes.
Be careful of signs. Be consistent.

Satellites


Characteristic Problem has an object (the satellite) orbiting a much more massive object
Solution Use the satellite equations,
and
May need to use v = 2πR/T
Warning Are all the units SI (m, kg, s)? If not change to SI.
R refers to the distance between the centres of the objects

Newton's Law of Gravitation


Characteristic Problem has an multiple objects in outer space (Type A)
Problem asks about acceleration due to gravity on another planet (Type B)
SolutionType A
Use which is always attractive and a vector
Follow Newton's Second Law

Type B
Use
WarningAre all the units SI (m, kg, s)? If not change to SI.
R refers to the distance between the centres of the objects

Centre of Mass


CharacteristicProblem has an object with a complex shape in a static equilibrium problem (Type A)
Problem has a system which changes shape under only internal forces (Type B)
SolutionType A
For a uniform simple shape, CM is at geometric centre
The CM of a complex shape is determined from the CM's of its pieces
Treat holes as objects of negative mass
For uniform object, the mass of each piece or hole is proportional to area or volume of the whole
Use and

Type B
The centre of mass cannot move
Write the location of CM of each piece of system, before and after, in the same coordinate system
Equate xcm for both cases
Equate ycm for both cases
Warning

Moment of Inertia


CharacteristicProblem has an object with a complex shape in a rotational dynamics problem
SolutionMoment of Inertia is the sum of the moments of each piece about the same axis, Itotal = I1 + I2 + …
If the axis of rotation is not the through the centre of mass of the piece, Ipiece = ICM + Mpieced2
ICM is given in table for most shapes
Treat holes as objects of negative mass/moment
For uniform object, the mass of each piece or hole is proportional to area or volume of the whole
Rods are cylinders rotating perpendicularly
Moment of inertia for one or more particles is
WarningOnly use ICM for the parallel axis theorem

Torque, Static Equilibrium, Rotational Dynamics


CharacteristicProblem has an object that might, or does, rotate
Problem asks about angular acceleration
Problem asks about a torque
Problem has a rolling object
SolutionDraw one extended free body diagram (see Forces) for each object in problem
Follow Newton's Second Law
Decide on a direction for the angular acceleration for each object
Choose a single point to from which to determine all torques and Moments of Inertia
Determine the torques caused by each force
Use or
Note CCW is +, CW is -
Tension in rope is different on either side of a pulley
Determine Moment of Inertia (see Moment of Inertia)
Complex shapes can be broken into pieces. The mass of each piece is proportional to area or volume for uniform objects
WarningBe careful of signs. Be consistent.

Work and Energy


Characteristic Problem has an object changing height and/or speed
Problem asks about speed of the object
Problem asks about work or energy
Problem has a spring in it
Solution Use Wnc = ΔK + ΔU and W = FxΔx = FΔxcosθ and
W = τΔθ
Final and initial refer to the two locations of the object mentioned in the problem. If the object has more than two locations you may need to write down several work-energy equations
If there is kinetic friction in the problem, Wnc is not zero. Follow Newton's Second Law to get an expression for fk. Wnc = Wf = -fkΔx.
Gravitational Potential energy is mgh
Spring Potential energy is ½Kx2
Linear Kinetic energy is ½mv2
Rotational Kinetic energy is ½Iω2
Having determined Wf, and the differences in kinetic and potential energies of the objects at the final and initial locations, write down the equation for this problem
If there is no slippage ω = v/R
Warning If the object is a projectile, solving the projectile problem may give more information
Forces that slow objects down do negative work
Kinetic friction always does negative work


Impulse and Collisions


Characteristic Problem has an two objects colliding
Problem asks about average force
Problem asks for how long a collision lasts
Solution Use I = mvf - mvi = FaverageΔt
Warning Be careful of signs. Be consistent.

Momentum and Collisions

CharacteristicProblem has two objects colliding
Problem has an object exploding into two or more pieces
Problem mentions the words elastic or inelastic
SolutionThere are three possible types of collisions
1D perfectly elastic collision (Type A)
1D totally inelastic collision (Type B)
2D totally inelastic collision (Type C)
Perfectly elastic means kinetic energy is conserved
Totally inelastic means that the objects stick together or explode apart
Momentum of an object is p = mv
Momentum is a vector quantity

Type A
Solve using Pf = Pi and v1f - v2f = -(v1i - v2i)

Type B
Solve using Pf = Pi

Type C
Solve using Pf = Pi. Note this is a vector problem!
WarningBe careful of signs. Be consistent

Angular Momentum


Characteristic Problem has two or more objects colliding leading to a change in rotation (Type A)
Problem has an object changing shape leading to a change in rotation (Type B)
Solution Angular momentum is conserved Lf = Li
Ltotal = L1 + L2 + …
Llinear particle = bmv where b is distance of closest approach
Lorbital particle = r2m
Lrotating object = Iω
Determine directions of L (CCW or CW) is given by right hand rule

Type A
Solve using L1f + L2f + …= L1i + L2i + …

Type B
Solve using Ifωf = Iiωi
Warning Be careful of signs. Be consistent

Simple Harmonic Motion


Characteristic Problem has a spring in it and asks about period, frequency, amplitude, or phase angle
Solution Occurs whenever acceleration is proportional to displacement
δ found by x(0) = Acosδ. Note there may be two values between 0 and 2π.
Amplitude is positive
ω, f, and T are independent of amplitude
Use the table to solve the problem
Damping decreases amplitude exponentially
Resonance (large increase in amplitude) occurs when driving force frequency matches natural frequency of system.
Warning Be careful with δ

Standing Waves


CharacteristicProblem has a vibrating string or air column
Problem asks about a vibrating long thin wire or rod or the like
SolutionFor strings may need to use
or
If the string is fixed at both ends or air column is open at both ends
Use
Use
If the string or air column has one open end and one fixed end
Use
Use
WarningDo not confuse the mass of the string, M, with the hanging mass that creates Ftension

Sound Level / Decibels / Sound Intensity


Characteristic Problem asks about intensity of a noise or sound
Problem asks about sound level of noises or sounds
Problem mentions that the noises are incoherent
Solution Incoherent intensities from multiple sources add,
Itotal = I1 + I2 + …
For a spherical source
Sound level is given by
Intensity is related to sound level, β, by
Warning The sounds must be incoherent to use above Solution!
Be careful with the log function and powers of 10
Do not confuse an intensity problem with an interference problem

Doppler Shift


CharacteristicProblem asks about the frequency heard by a listener when either source or listener is moving
SolutionDetermine whether source is approaching or receding from listener
Determine whether listener is approaching or receding from source
Use
Warning

Interference


Characteristic Problem asks where waves from two sources will interfere constructively or destructively
Solution The waves must be of the same frequency (be coherent)
Constructive interference (maximum amplitude) when
Destructive interference (zero or minimum amplitude) when
Warning Δx is the difference in the length of the two paths that the two waves take
Do not confuse an intensity problem with an interference problem


Forces


Object has mass
Object is touching a surface
Object is on a rough surface
Strings or ropes are attached to object
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